44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(766, "ObjectLineArt")]
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public struct ObjectLineArt {
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[DNAFieldAttribute(0, "short", "usage", "short", 2, false)]
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public short usage;
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[DNAFieldAttribute(1, "short", "flags", "short", 2, false)]
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public short flags;
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[DNAFieldAttribute(2, "float", "crease_threshold", "float", 4, false)]
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public float crease_threshold;
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[DNAFieldAttribute(3, "char", "intersection_priority", "char", 1, false)]
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public char intersection_priority;
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[DNAFieldAttribute(4, "char", "_pad[7]", "System.Char[]", 7, false)]
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public char[] _pad = new System.Char[7];
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public ObjectLineArt() {
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this.usage = default;
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this.flags = default;
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this.crease_threshold = default;
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this.intersection_priority = default;
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this._pad = default;
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}
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public ObjectLineArt(short usage, short flags, float crease_threshold, char intersection_priority, char[] _pad) {
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this.usage = usage;
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this.flags = flags;
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this.crease_threshold = crease_threshold;
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this.intersection_priority = intersection_priority;
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this._pad = _pad;
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}
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}
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}
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