Files
BlenderSharp/BlendFile/DNA/AssetMetaData.cs
2025-01-22 17:40:14 +01:00

45 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class AssetMetaData {
public AssetTypeInfo ptr_local_type_info;
public IDProperty ptr_properties;
public bUUID catalog_id;
public char[] catalog_simple_name = new System.Char[64];
public char ptr_author;
public char ptr_description;
public char ptr_copyright;
public char ptr_license;
public ListBase tags;
public short active_tag;
public short tot_tags;
public char[] _pad = new System.Char[4];
public AssetMetaData(AssetTypeInfo ptr_local_type_info, IDProperty ptr_properties, bUUID catalog_id, char[] catalog_simple_name, char ptr_author, char ptr_description, char ptr_copyright, char ptr_license, ListBase tags, short active_tag, short tot_tags, char[] _pad) {
this.ptr_local_type_info = ptr_local_type_info;
this.ptr_properties = ptr_properties;
this.catalog_id = catalog_id;
this.catalog_simple_name = catalog_simple_name;
this.ptr_author = ptr_author;
this.ptr_description = ptr_description;
this.ptr_copyright = ptr_copyright;
this.ptr_license = ptr_license;
this.tags = tags;
this.active_tag = active_tag;
this.tot_tags = tot_tags;
this._pad = _pad;
}
}
}