Files
BlenderSharp/BlendFile/DNA/AssetWeakReference.cs
2025-01-22 17:40:14 +01:00

29 lines
1.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class AssetWeakReference {
public char[] _pad = new System.Char[6];
public short asset_library_type;
public char ptr_asset_library_identifier;
public char ptr_relative_asset_identifier;
public AssetWeakReference(char[] _pad, short asset_library_type, char ptr_asset_library_identifier, char ptr_relative_asset_identifier) {
this._pad = _pad;
this.asset_library_type = asset_library_type;
this.ptr_asset_library_identifier = ptr_asset_library_identifier;
this.ptr_relative_asset_identifier = ptr_relative_asset_identifier;
}
}
}