Files
BlenderSharp/BlendFile/DNA/BPoint.cs
2025-01-22 17:40:14 +01:00

37 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct BPoint {
public float[] vec = new System.Single[4];
public float alfa;
public float weight;
public uchar f1;
public char[] _pad1 = new System.Char[1];
public short hide;
public float radius;
public char[] _pad = new System.Char[4];
public BPoint(float[] vec, float alfa, float weight, uchar f1, char[] _pad1, short hide, float radius, char[] _pad) {
this.vec = vec;
this.alfa = alfa;
this.weight = weight;
this.f1 = f1;
this._pad1 = _pad1;
this.hide = hide;
this.radius = radius;
this._pad = _pad;
}
}
}