31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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namespace BlendFile.DNA {
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public struct Camera_Runtime {
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public float[,,] drw_corners = new System.Single[2][4][2];
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public float[,] drw_tria = new System.Single[2][2];
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public float[] drw_depth = new System.Single[2];
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public float[,] drw_focusmat = new System.Single[4][4];
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public float[,] drw_normalmat = new System.Single[4][4];
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public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) {
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this.drw_corners = drw_corners;
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this.drw_tria = drw_tria;
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this.drw_depth = drw_depth;
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this.drw_focusmat = drw_focusmat;
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this.drw_normalmat = drw_normalmat;
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}
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}
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}
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