Files
BlenderSharp/BlendFile/DNA/ColorizeShaderFxData.cs
2025-01-22 17:40:14 +01:00

37 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct ColorizeShaderFxData {
public ShaderFxData shaderfx;
public int mode;
public float[] low_color = new System.Single[4];
public float[] high_color = new System.Single[4];
public float factor;
public int flag;
public char[] _pad = new System.Char[4];
public ShaderFxData_Runtime runtime;
public ColorizeShaderFxData(ShaderFxData shaderfx, int mode, float[] low_color, float[] high_color, float factor, int flag, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;
this.mode = mode;
this.low_color = low_color;
this.high_color = high_color;
this.factor = factor;
this.flag = flag;
this._pad = _pad;
this.runtime = runtime;
}
}
}