Files
BlenderSharp/BlendFile/DNA/Mask.cs
2025-01-22 17:40:14 +01:00

41 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class Mask {
public ID id;
public AnimData ptr_adt;
public DrawDataList drawdata;
public ListBase masklayers;
public int masklay_act;
public int masklay_tot;
public int sfra;
public int efra;
public int flag;
public char[] _pad = new System.Char[4];
public Mask(ID id, AnimData ptr_adt, DrawDataList drawdata, ListBase masklayers, int masklay_act, int masklay_tot, int sfra, int efra, int flag, char[] _pad) {
this.id = id;
this.ptr_adt = ptr_adt;
this.drawdata = drawdata;
this.masklayers = masklayers;
this.masklay_act = masklay_act;
this.masklay_tot = masklay_tot;
this.sfra = sfra;
this.efra = efra;
this.flag = flag;
this._pad = _pad;
}
}
}