Files
BlenderSharp/BlendFile/DNA/NodeMapRange.cs
2025-01-22 17:40:14 +01:00

29 lines
894 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct NodeMapRange {
public uchar data_type;
public uchar interpolation_type;
public uchar clamp;
public char[] _pad = new System.Char[5];
public NodeMapRange(uchar data_type, uchar interpolation_type, uchar clamp, char[] _pad) {
this.data_type = data_type;
this.interpolation_type = interpolation_type;
this.clamp = clamp;
this._pad = _pad;
}
}
}