Files
BlenderSharp/BlendFile/DNA/SimplifyGpencilModifierData.cs
2025-01-22 17:40:14 +01:00

47 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class SimplifyGpencilModifierData {
public GpencilModifierData modifier;
public Material ptr_material;
public char[] layername = new System.Char[64];
public char[] materialname = new System.Char[64];
public int pass_index;
public int flag;
public float factor;
public short mode;
public short step;
public int layer_pass;
public float length;
public float sharp_threshold;
public float distance;
public SimplifyGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float factor, short mode, short step, int layer_pass, float length, float sharp_threshold, float distance) {
this.modifier = modifier;
this.ptr_material = ptr_material;
this.layername = layername;
this.materialname = materialname;
this.pass_index = pass_index;
this.flag = flag;
this.factor = factor;
this.mode = mode;
this.step = step;
this.layer_pass = layer_pass;
this.length = length;
this.sharp_threshold = sharp_threshold;
this.distance = distance;
}
}
}