Files
BlenderSharp/BlendFile/DNA/MLoopUV.cs

32 lines
892 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(439, "MLoopUV")]
public struct MLoopUV {
[DNAFieldAttribute(0, "float", "uv[2]", 4)]
public float[] uv = new System.Single[2];
[DNAFieldAttribute(1, "int", "flag", 4)]
public int flag;
public MLoopUV() {
this.uv = default;
this.flag = default;
}
public MLoopUV(float[] uv, int flag) {
this.uv = uv;
this.flag = flag;
}
}
}