Files
BlenderSharp/BlendFile/DNA/MovieTrackingStabilization.cs

104 lines
3.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(980, "MovieTrackingStabilization")]
public class MovieTrackingStabilization {
[DNAFieldAttribute(0, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(1, "int", "tot_track", 4)]
public int tot_track;
[DNAFieldAttribute(2, "int", "act_track", 4)]
public int act_track;
[DNAFieldAttribute(3, "int", "tot_rot_track", 4)]
public int tot_rot_track;
[DNAFieldAttribute(4, "int", "act_rot_track", 4)]
public int act_rot_track;
[DNAFieldAttribute(5, "float", "maxscale", 4)]
public float maxscale;
[DNAFieldAttribute(6, "MovieTrackingTrack", "*rot_track", 208)]
public MovieTrackingTrack ptr_rot_track;
[DNAFieldAttribute(7, "int", "anchor_frame", 4)]
public int anchor_frame;
[DNAFieldAttribute(8, "float", "target_pos[2]", 4)]
public float[] target_pos = new System.Single[2];
[DNAFieldAttribute(9, "float", "target_rot", 4)]
public float target_rot;
[DNAFieldAttribute(10, "float", "scale", 4)]
public float scale;
[DNAFieldAttribute(11, "float", "locinf", 4)]
public float locinf;
[DNAFieldAttribute(12, "float", "scaleinf", 4)]
public float scaleinf;
[DNAFieldAttribute(13, "float", "rotinf", 4)]
public float rotinf;
[DNAFieldAttribute(14, "int", "filter", 4)]
public int filter;
[DNAFieldAttribute(15, "int", "_pad", 4)]
public int _pad;
public MovieTrackingStabilization() {
this.flag = default;
this.tot_track = default;
this.act_track = default;
this.tot_rot_track = default;
this.act_rot_track = default;
this.maxscale = default;
this.ptr_rot_track = default;
this.anchor_frame = default;
this.target_pos = default;
this.target_rot = default;
this.scale = default;
this.locinf = default;
this.scaleinf = default;
this.rotinf = default;
this.filter = default;
this._pad = default;
}
public MovieTrackingStabilization(
int flag,
int tot_track,
int act_track,
int tot_rot_track,
int act_rot_track,
float maxscale,
MovieTrackingTrack ptr_rot_track,
int anchor_frame,
float[] target_pos,
float target_rot,
float scale,
float locinf,
float scaleinf,
float rotinf,
int filter,
int _pad) {
this.flag = flag;
this.tot_track = tot_track;
this.act_track = act_track;
this.tot_rot_track = tot_rot_track;
this.act_rot_track = act_rot_track;
this.maxscale = maxscale;
this.ptr_rot_track = ptr_rot_track;
this.anchor_frame = anchor_frame;
this.target_pos = target_pos;
this.target_rot = target_rot;
this.scale = scale;
this.locinf = locinf;
this.scaleinf = scaleinf;
this.rotinf = rotinf;
this.filter = filter;
this._pad = _pad;
}
}
}