Files
BlenderSharp/BlendFile/DNA/NodeGeometryBakeItem.cs

48 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(754, "NodeGeometryBakeItem")]
public class NodeGeometryBakeItem {
[DNAFieldAttribute(0, "char", "*name", 1)]
public char ptr_name;
[DNAFieldAttribute(1, "short", "socket_type", 2)]
public short socket_type;
[DNAFieldAttribute(2, "short", "attribute_domain", 2)]
public short attribute_domain;
[DNAFieldAttribute(3, "int", "identifier", 4)]
public int identifier;
[DNAFieldAttribute(4, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public NodeGeometryBakeItem() {
this.ptr_name = default;
this.socket_type = default;
this.attribute_domain = default;
this.identifier = default;
this.flag = default;
this._pad = default;
}
public NodeGeometryBakeItem(char ptr_name, short socket_type, short attribute_domain, int identifier, int flag, char[] _pad) {
this.ptr_name = ptr_name;
this.socket_type = socket_type;
this.attribute_domain = attribute_domain;
this.identifier = identifier;
this.flag = flag;
this._pad = _pad;
}
}
}