48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(266, "bGPDlayer_Mask")]
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public class bGPDlayer_Mask {
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[DNAFieldAttribute(0, "bGPDlayer_Mask", "*next", 152)]
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public bGPDlayer_Mask ptr_next;
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[DNAFieldAttribute(1, "bGPDlayer_Mask", "*prev", 152)]
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public bGPDlayer_Mask ptr_prev;
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[DNAFieldAttribute(2, "char", "name[128]", 1)]
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public char[] name = new System.Char[128];
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[DNAFieldAttribute(3, "short", "flag", 2)]
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public short flag;
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[DNAFieldAttribute(4, "short", "sort_index", 2)]
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public short sort_index;
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[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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public bGPDlayer_Mask() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.name = default;
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this.flag = default;
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this.sort_index = default;
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this._pad = default;
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}
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public bGPDlayer_Mask(bGPDlayer_Mask ptr_next, bGPDlayer_Mask ptr_prev, char[] name, short flag, short sort_index, char[] _pad) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.name = name;
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this.flag = flag;
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this.sort_index = sort_index;
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this._pad = _pad;
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}
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}
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}
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