60 lines
2.9 KiB
C#
60 lines
2.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(870, "AssetShelfSettings", 120)]
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public class AssetShelfSettings {
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[DNAFieldAttribute(0, "AssetShelfSettings", "*next", "AssetShelfSettings", 8, true, 0)]
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public AssetShelfSettings ptr_next;
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[DNAFieldAttribute(1, "AssetShelfSettings", "*prev", "AssetShelfSettings", 8, true, 8)]
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public AssetShelfSettings ptr_prev;
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[DNAFieldAttribute(2, "AssetLibraryReference", "asset_library_reference", "AssetLibraryReference", 8, false, 16)]
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public AssetLibraryReference asset_library_reference;
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[DNAFieldAttribute(3, "ListBase", "enabled_catalog_paths", "ListBase", 16, false, 24)]
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public ListBase enabled_catalog_paths;
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[DNAFieldAttribute(4, "char", "*active_catalog_path", "char", 8, true, 40)]
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public char ptr_active_catalog_path;
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[DNAFieldAttribute(5, "char", "search_string[64]", "System.Char[]", 64, false, 48)]
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public char[] search_string = new System.Char[64];
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[DNAFieldAttribute(6, "short", "preview_size", "short", 2, false, 112)]
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public short preview_size;
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[DNAFieldAttribute(7, "short", "display_flag", "short", 2, false, 114)]
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public short display_flag;
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[DNAFieldAttribute(8, "char", "_pad1[4]", "System.Char[]", 4, false, 116)]
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public char[] _pad1 = new System.Char[4];
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public AssetShelfSettings() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.asset_library_reference = default;
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this.enabled_catalog_paths = default;
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this.ptr_active_catalog_path = default;
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this.search_string = default;
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this.preview_size = default;
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this.display_flag = default;
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this._pad1 = default;
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}
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public AssetShelfSettings(AssetShelfSettings ptr_next, AssetShelfSettings ptr_prev, AssetLibraryReference asset_library_reference, ListBase enabled_catalog_paths, char ptr_active_catalog_path, char[] search_string, short preview_size, short display_flag, char[] _pad1) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.asset_library_reference = asset_library_reference;
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this.enabled_catalog_paths = enabled_catalog_paths;
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this.ptr_active_catalog_path = ptr_active_catalog_path;
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this.search_string = search_string;
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this.preview_size = preview_size;
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this.display_flag = display_flag;
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this._pad1 = _pad1;
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}
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}
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}
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