Files
BlenderSharp/BlendFile/DNA/MPoly.cs

44 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(417, "MPoly", 12)]
public struct MPoly {
[DNAFieldAttribute(0, "int", "loopstart", "int", 4, false, 0)]
public int loopstart;
[DNAFieldAttribute(1, "int", "totloop", "int", 4, false, 4)]
public int totloop;
[DNAFieldAttribute(2, "short", "mat_nr", "short", 2, false, 8)]
public short mat_nr;
[DNAFieldAttribute(3, "char", "flag", "char", 1, false, 10)]
public char flag;
[DNAFieldAttribute(4, "char", "_pad", "char", 1, false, 11)]
public char _pad;
public MPoly() {
this.loopstart = default;
this.totloop = default;
this.mat_nr = default;
this.flag = default;
this._pad = default;
}
public MPoly(int loopstart, int totloop, short mat_nr, char flag, char _pad) {
this.loopstart = loopstart;
this.totloop = totloop;
this.mat_nr = mat_nr;
this.flag = flag;
this._pad = _pad;
}
}
}