Files
BlenderSharp/BlendFile/DNA/NodeForeachGeometryElementInputItem.cs

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(738, "NodeForeachGeometryElementInputItem", 16)]
public class NodeForeachGeometryElementInputItem {
[DNAFieldAttribute(0, "char", "*name", "char", 8, true, 0)]
public char ptr_name;
[DNAFieldAttribute(1, "short", "socket_type", "short", 2, false, 8)]
public short socket_type;
[DNAFieldAttribute(2, "char", "_pad[2]", "System.Char[]", 2, false, 10)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(3, "int", "identifier", "int", 4, false, 12)]
public int identifier;
public NodeForeachGeometryElementInputItem() {
this.ptr_name = default;
this.socket_type = default;
this._pad = default;
this.identifier = default;
}
public NodeForeachGeometryElementInputItem(char ptr_name, short socket_type, char[] _pad, int identifier) {
this.ptr_name = ptr_name;
this.socket_type = socket_type;
this._pad = _pad;
this.identifier = identifier;
}
}
}