Files
BlenderSharp/BlendFile/DNA/ArmatureModifierData.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(461, "ArmatureModifierData")]
public class ArmatureModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier;
[DNAFieldAttribute(1, "short", "deformflag", 2)]
public short deformflag;
[DNAFieldAttribute(2, "short", "multi", 2)]
public short multi;
[DNAFieldAttribute(3, "char", "_pad2[4]", 1)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(4, "Object", "*object", 1160)]
public Object ptr_object;
[DNAFieldAttribute(6, "char", "defgrp_name[64]", 1)]
public char[] defgrp_name = new System.Char[64];
public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object ptr_object, char[] defgrp_name) {
this.modifier = modifier;
this.deformflag = deformflag;
this.multi = multi;
this._pad2 = _pad2;
this.ptr_object = ptr_object;
this.defgrp_name = defgrp_name;
}
}
}