Files
BlenderSharp/BlendFile/DNA/FluidModifierData.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

43 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(243, "FluidModifierData")]
public class FluidModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier;
[DNAFieldAttribute(1, "FluidDomainSettings", "*domain", 2288)]
public FluidDomainSettings ptr_domain;
[DNAFieldAttribute(2, "FluidFlowSettings", "*flow", 216)]
public FluidFlowSettings ptr_flow;
[DNAFieldAttribute(3, "FluidEffectorSettings", "*effector", 56)]
public FluidEffectorSettings ptr_effector;
[DNAFieldAttribute(4, "float", "time", 4)]
public float time;
[DNAFieldAttribute(5, "int", "type", 4)]
public int type;
[DNAFieldAttribute(6, "void", "*_pad1", 0)]
public object ptr__pad1;
public FluidModifierData(ModifierData modifier, FluidDomainSettings ptr_domain, FluidFlowSettings ptr_flow, FluidEffectorSettings ptr_effector, float time, int type, object ptr__pad1) {
this.modifier = modifier;
this.ptr_domain = ptr_domain;
this.ptr_flow = ptr_flow;
this.ptr_effector = ptr_effector;
this.time = time;
this.type = type;
this.ptr__pad1 = ptr__pad1;
}
}
}