Files
BlenderSharp/BlendFile/DNA/GreasePencilLayerTreeGroup.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

37 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(316, "GreasePencilLayerTreeGroup")]
public class GreasePencilLayerTreeGroup {
[DNAFieldAttribute(0, "GreasePencilLayerTreeNode", "base", 40)]
public GreasePencilLayerTreeNode @base;
[DNAFieldAttribute(1, "ListBase", "children", 16)]
public ListBase children;
[DNAFieldAttribute(2, "int8_t", "color_tag", 1)]
public sbyte color_tag;
[DNAFieldAttribute(3, "char", "_pad[7]", 1)]
public char[] _pad = new System.Char[7];
[DNAFieldAttribute(4, "GreasePencilLayerGroupRuntimeHandle", "*runtime", 0)]
public GreasePencilLayerGroupRuntimeHandle ptr_runtime;
public GreasePencilLayerTreeGroup(GreasePencilLayerTreeNode @base, ListBase children, sbyte color_tag, char[] _pad, GreasePencilLayerGroupRuntimeHandle ptr_runtime) {
this.@base = @base;
this.children = children;
this.color_tag = color_tag;
this._pad = _pad;
this.ptr_runtime = ptr_runtime;
}
}
}