Files
BlenderSharp/BlendFile/DNA/GridPaintMask.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

31 lines
955 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(436, "GridPaintMask")]
public class GridPaintMask {
[DNAFieldAttribute(0, "float", "*data", 4)]
public float ptr_data;
[DNAFieldAttribute(1, "int", "level", 4)]
public int level;
[DNAFieldAttribute(2, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public GridPaintMask(float ptr_data, int level, char[] _pad) {
this.ptr_data = ptr_data;
this.level = level;
this._pad = _pad;
}
}
}