- Added auto generation of DNAClass attributes on file generation - Regenerated all files
61 lines
2.2 KiB
C#
61 lines
2.2 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(147, "ImageUser")]
|
|
public class ImageUser {
|
|
[DNAFieldAttribute(0, "Scene", "*scene", 6744)]
|
|
public Scene ptr_scene;
|
|
[DNAFieldAttribute(1, "int", "framenr", 4)]
|
|
public int framenr;
|
|
[DNAFieldAttribute(2, "int", "frames", 4)]
|
|
public int frames;
|
|
[DNAFieldAttribute(3, "int", "offset", 4)]
|
|
public int offset;
|
|
[DNAFieldAttribute(4, "int", "sfra", 4)]
|
|
public int sfra;
|
|
[DNAFieldAttribute(5, "char", "cycl", 1)]
|
|
public char cycl;
|
|
[DNAFieldAttribute(6, "char", "multiview_eye", 1)]
|
|
public char multiview_eye;
|
|
[DNAFieldAttribute(7, "short", "pass", 2)]
|
|
public short pass;
|
|
[DNAFieldAttribute(8, "int", "tile", 4)]
|
|
public int tile;
|
|
[DNAFieldAttribute(9, "short", "multi_index", 2)]
|
|
public short multi_index;
|
|
[DNAFieldAttribute(10, "short", "view", 2)]
|
|
public short view;
|
|
[DNAFieldAttribute(11, "short", "layer", 2)]
|
|
public short layer;
|
|
[DNAFieldAttribute(12, "short", "flag", 2)]
|
|
public short flag;
|
|
public ImageUser(Scene ptr_scene, int framenr, int frames, int offset, int sfra, char cycl, char multiview_eye, short pass, int tile, short multi_index, short view, short layer, short flag) {
|
|
this.ptr_scene = ptr_scene;
|
|
this.framenr = framenr;
|
|
this.frames = frames;
|
|
this.offset = offset;
|
|
this.sfra = sfra;
|
|
this.cycl = cycl;
|
|
this.multiview_eye = multiview_eye;
|
|
this.pass = pass;
|
|
this.tile = tile;
|
|
this.multi_index = multi_index;
|
|
this.view = view;
|
|
this.layer = layer;
|
|
this.flag = flag;
|
|
}
|
|
}
|
|
}
|