40 lines
1.6 KiB
C#
40 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(114, "AssetWeakReference")]
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public class AssetWeakReference {
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[DNAFieldAttribute(0, "char", "_pad[6]", "System.Char[]", 6, false)]
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public char[] _pad = new System.Char[6];
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[DNAFieldAttribute(1, "short", "asset_library_type", "short", 2, false)]
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public short asset_library_type;
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[DNAFieldAttribute(2, "char", "*asset_library_identifier", "char", 4, true)]
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public char ptr_asset_library_identifier;
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[DNAFieldAttribute(3, "char", "*relative_asset_identifier", "char", 4, true)]
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public char ptr_relative_asset_identifier;
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public AssetWeakReference() {
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this._pad = default;
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this.asset_library_type = default;
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this.ptr_asset_library_identifier = default;
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this.ptr_relative_asset_identifier = default;
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}
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public AssetWeakReference(char[] _pad, short asset_library_type, char ptr_asset_library_identifier, char ptr_relative_asset_identifier) {
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this._pad = _pad;
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this.asset_library_type = asset_library_type;
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this.ptr_asset_library_identifier = ptr_asset_library_identifier;
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this.ptr_relative_asset_identifier = ptr_relative_asset_identifier;
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}
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}
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}
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