Files
BlenderSharp/BlendFile/DNA/FPoint.cs
2025-02-19 17:07:50 +01:00

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(94, "FPoint")]
public struct FPoint {
[DNAFieldAttribute(0, "float", "vec[2]", "System.Single[]", 8, false)]
public float[] vec = new System.Single[2];
[DNAFieldAttribute(1, "int", "flag", "int", 4, false)]
public int flag;
[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false)]
public char[] _pad = new System.Char[4];
public FPoint() {
this.vec = default;
this.flag = default;
this._pad = default;
}
public FPoint(float[] vec, int flag, char[] _pad) {
this.vec = vec;
this.flag = flag;
this._pad = _pad;
}
}
}