Files
BlenderSharp/BlendFile/DNA/GreasePencilArmatureModifierData.cs
2025-02-19 17:07:50 +01:00

44 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(545, "GreasePencilArmatureModifierData")]
public class GreasePencilArmatureModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
public ModifierData modifier;
[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(2, "Object", "*object", "Object", 4, true)]
public Object ptr_object;
[DNAFieldAttribute(3, "short", "deformflag", "short", 2, false)]
public short deformflag;
[DNAFieldAttribute(4, "char", "_pad[6]", "System.Char[]", 6, false)]
public char[] _pad = new System.Char[6];
public GreasePencilArmatureModifierData() {
this.modifier = default;
this.influence = default;
this.ptr_object = default;
this.deformflag = default;
this._pad = default;
}
public GreasePencilArmatureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, short deformflag, char[] _pad) {
this.modifier = modifier;
this.influence = influence;
this.ptr_object = ptr_object;
this.deformflag = deformflag;
this._pad = _pad;
}
}
}