Files
BlenderSharp/BlendFile/DNA/GreasePencilSubdivModifierData.cs
2025-02-19 17:07:50 +01:00

48 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(527, "GreasePencilSubdivModifierData")]
public class GreasePencilSubdivModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
public ModifierData modifier;
[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(2, "int", "type", "int", 4, false)]
public int type;
[DNAFieldAttribute(3, "int", "level", "int", 4, false)]
public int level;
[DNAFieldAttribute(4, "char", "_pad[8]", "System.Char[]", 8, false)]
public char[] _pad = new System.Char[8];
[DNAFieldAttribute(5, "void", "*_pad1", "void", 4, true)]
public object ptr__pad1;
public GreasePencilSubdivModifierData() {
this.modifier = default;
this.influence = default;
this.type = default;
this.level = default;
this._pad = default;
this.ptr__pad1 = default;
}
public GreasePencilSubdivModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int type, int level, char[] _pad, object ptr__pad1) {
this.modifier = modifier;
this.influence = influence;
this.type = type;
this.level = level;
this._pad = _pad;
this.ptr__pad1 = ptr__pad1;
}
}
}