48 lines
2.0 KiB
C#
48 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(660, "NodePlaneTrackDeformData")]
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public struct NodePlaneTrackDeformData {
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[DNAFieldAttribute(0, "char", "tracking_object[64]", "System.Char[]", 64, false)]
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public char[] tracking_object = new System.Char[64];
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[DNAFieldAttribute(1, "char", "plane_track_name[64]", "System.Char[]", 64, false)]
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public char[] plane_track_name = new System.Char[64];
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[DNAFieldAttribute(2, "char", "flag", "char", 1, false)]
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public char flag;
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[DNAFieldAttribute(3, "char", "motion_blur_samples", "char", 1, false)]
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public char motion_blur_samples;
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[DNAFieldAttribute(4, "char", "_pad[2]", "System.Char[]", 2, false)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(5, "float", "motion_blur_shutter", "float", 4, false)]
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public float motion_blur_shutter;
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public NodePlaneTrackDeformData() {
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this.tracking_object = default;
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this.plane_track_name = default;
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this.flag = default;
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this.motion_blur_samples = default;
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this._pad = default;
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this.motion_blur_shutter = default;
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}
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public NodePlaneTrackDeformData(char[] tracking_object, char[] plane_track_name, char flag, char motion_blur_samples, char[] _pad, float motion_blur_shutter) {
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this.tracking_object = tracking_object;
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this.plane_track_name = plane_track_name;
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this.flag = flag;
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this.motion_blur_samples = motion_blur_samples;
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this._pad = _pad;
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this.motion_blur_shutter = motion_blur_shutter;
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}
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}
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}
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