40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(326, "RenderSlot")]
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public class RenderSlot {
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[DNAFieldAttribute(0, "RenderSlot", "*next", "RenderSlot", 4, true)]
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public RenderSlot ptr_next;
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[DNAFieldAttribute(1, "RenderSlot", "*prev", "RenderSlot", 4, true)]
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public RenderSlot ptr_prev;
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[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(3, "RenderResult", "*render", "RenderResult", 4, true)]
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public RenderResult ptr_render;
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public RenderSlot() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.name = default;
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this.ptr_render = default;
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}
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public RenderSlot(RenderSlot ptr_next, RenderSlot ptr_prev, char[] name, RenderResult ptr_render) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.name = name;
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this.ptr_render = ptr_render;
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}
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}
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}
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