Files
BlenderSharp/BlendFile/DNA/SeqTimelineChannel.cs
2025-02-19 17:07:50 +01:00

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(888, "SeqTimelineChannel")]
public class SeqTimelineChannel {
[DNAFieldAttribute(0, "SeqTimelineChannel", "*next", "SeqTimelineChannel", 4, true)]
public SeqTimelineChannel ptr_next;
[DNAFieldAttribute(1, "SeqTimelineChannel", "*prev", "SeqTimelineChannel", 4, true)]
public SeqTimelineChannel ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "int", "index", "int", 4, false)]
public int index;
[DNAFieldAttribute(4, "int", "flag", "int", 4, false)]
public int flag;
public SeqTimelineChannel() {
this.ptr_next = default;
this.ptr_prev = default;
this.name = default;
this.index = default;
this.flag = default;
}
public SeqTimelineChannel(SeqTimelineChannel ptr_next, SeqTimelineChannel ptr_prev, char[] name, int index, int flag) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.index = index;
this.flag = flag;
}
}
}