Files
BlenderSharp/BlendFile/DNA/SoundEqualizerModifierData.cs
2025-02-19 17:07:50 +01:00

32 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(913, "SoundEqualizerModifierData")]
public struct SoundEqualizerModifierData {
[DNAFieldAttribute(0, "SequenceModifierData", "modifier", "SequenceModifierData", 112, false)]
public SequenceModifierData modifier;
[DNAFieldAttribute(1, "ListBase", "graphics", "ListBase", 16, false)]
public ListBase graphics;
public SoundEqualizerModifierData() {
this.modifier = default;
this.graphics = default;
}
public SoundEqualizerModifierData(SequenceModifierData modifier, ListBase graphics) {
this.modifier = modifier;
this.graphics = graphics;
}
}
}