40 lines
1.7 KiB
C#
40 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1014, "bUserAssetShelfSettings")]
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public class bUserAssetShelfSettings {
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[DNAFieldAttribute(0, "bUserAssetShelfSettings", "*next", "bUserAssetShelfSettings", 4, true)]
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public bUserAssetShelfSettings ptr_next;
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[DNAFieldAttribute(1, "bUserAssetShelfSettings", "*prev", "bUserAssetShelfSettings", 4, true)]
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public bUserAssetShelfSettings ptr_prev;
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[DNAFieldAttribute(2, "char", "shelf_idname[64]", "System.Char[]", 64, false)]
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public char[] shelf_idname = new System.Char[64];
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[DNAFieldAttribute(3, "ListBase", "enabled_catalog_paths", "ListBase", 16, false)]
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public ListBase enabled_catalog_paths;
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public bUserAssetShelfSettings() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.shelf_idname = default;
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this.enabled_catalog_paths = default;
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}
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public bUserAssetShelfSettings(bUserAssetShelfSettings ptr_next, bUserAssetShelfSettings ptr_prev, char[] shelf_idname, ListBase enabled_catalog_paths) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.shelf_idname = shelf_idname;
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this.enabled_catalog_paths = enabled_catalog_paths;
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}
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}
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}
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