Files
BlenderSharp/BlendFile/DNA/uiPanelColors.cs
2025-02-19 17:07:50 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(991, "uiPanelColors")]
public struct uiPanelColors {
[DNAFieldAttribute(0, "char", "header[4]", "System.Char[]", 4, false)]
public char[] header = new System.Char[4];
[DNAFieldAttribute(1, "char", "back[4]", "System.Char[]", 4, false)]
public char[] back = new System.Char[4];
[DNAFieldAttribute(2, "char", "sub_back[4]", "System.Char[]", 4, false)]
public char[] sub_back = new System.Char[4];
[DNAFieldAttribute(3, "char", "_pad0[4]", "System.Char[]", 4, false)]
public char[] _pad0 = new System.Char[4];
public uiPanelColors() {
this.header = default;
this.back = default;
this.sub_back = default;
this._pad0 = default;
}
public uiPanelColors(char[] header, char[] back, char[] sub_back, char[] _pad0) {
this.header = header;
this.back = back;
this.sub_back = sub_back;
this._pad0 = _pad0;
}
}
}