Files
BlenderSharp/BlendFile/DNA/NodesModifierBake.cs
2025-03-12 19:02:40 +01:00

80 lines
3.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(518, "NodesModifierBake", 72)]
public class NodesModifierBake {
[DNAFieldAttribute(4, "int", 0, "id", "int", false, 0)]
public int id;
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 4)]
public int flag;
[DNAFieldAttribute(1, "uchar", 2, "bake_mode", "uchar", false, 8)]
public byte bake_mode;
[DNAFieldAttribute(1, "int8_t", 3, "bake_target", "int8_t", false, 9)]
public sbyte bake_target;
[DNAArrayAttribute(6, "char", 4, "_pad[6]", "System.Char[]", 6, false, 10)]
public char[] _pad = new System.Char[6];
[DNAFieldAttribute(8, "char", 5, "*directory", "char", true, 16)]
public char directory;
[DNAFieldAttribute(4, "int", 6, "frame_start", "int", false, 24)]
public int frame_start;
[DNAFieldAttribute(4, "int", 7, "frame_end", "int", false, 28)]
public int frame_end;
[DNAFieldAttribute(4, "int", 8, "data_blocks_num", "int", false, 32)]
public int data_blocks_num;
[DNAFieldAttribute(4, "int", 9, "active_data_block", "int", false, 36)]
public int active_data_block;
[DNAFieldAttribute(8, "NodesModifierDataBlock", 10, "*data_blocks", "NodesModifierDataBlock", true, 40)]
public NodesModifierDataBlock data_blocks;
[DNAFieldAttribute(8, "NodesModifierPackedBake", 11, "*packed", "NodesModifierPackedBake", true, 48)]
public NodesModifierPackedBake packed;
[DNAFieldAttribute(8, "void", 12, "*_pad2", "void", true, 56)]
public object _pad2;
[DNAFieldAttribute(8, "int64_t", 13, "bake_size", "int64_t", false, 64)]
public long bake_size;
public NodesModifierBake() {
this.id = default;
this.flag = default;
this.bake_mode = default;
this.bake_target = default;
this._pad = default;
this.directory = default;
this.frame_start = default;
this.frame_end = default;
this.data_blocks_num = default;
this.active_data_block = default;
this.data_blocks = default;
this.packed = default;
this._pad2 = default;
this.bake_size = default;
}
public NodesModifierBake(int id, int flag, byte bake_mode, sbyte bake_target, char[] _pad, char directory, int frame_start, int frame_end, int data_blocks_num, int active_data_block, NodesModifierDataBlock data_blocks, NodesModifierPackedBake packed, object _pad2, long bake_size) {
this.id = id;
this.flag = flag;
this.bake_mode = bake_mode;
this.bake_target = bake_target;
this._pad = _pad;
this.directory = directory;
this.frame_start = frame_start;
this.frame_end = frame_end;
this.data_blocks_num = data_blocks_num;
this.active_data_block = active_data_block;
this.data_blocks = data_blocks;
this.packed = packed;
this._pad2 = _pad2;
this.bake_size = bake_size;
}
}
}