76 lines
3.4 KiB
C#
76 lines
3.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(282, "OpacityGpencilModifierData", 336)]
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public class OpacityGpencilModifierData {
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[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
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public Material material;
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[DNAArrayAttribute(64, "char", 2, "layername[64]", "System.Char[]", 64, false, 112)]
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public char[] layername = new System.Char[64];
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[DNAArrayAttribute(64, "char", 3, "materialname[64]", "System.Char[]", 64, false, 176)]
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public char[] materialname = new System.Char[64];
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[DNAArrayAttribute(64, "char", 4, "vgname[64]", "System.Char[]", 64, false, 240)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(4, "int", 5, "pass_index", "int", false, 304)]
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public int pass_index;
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[DNAFieldAttribute(4, "int", 6, "flag", "int", false, 308)]
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public int flag;
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[DNAFieldAttribute(4, "float", 7, "factor", "float", false, 312)]
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public float factor;
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[DNAFieldAttribute(1, "char", 8, "modify_color", "char", false, 316)]
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public char modify_color;
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[DNAArrayAttribute(3, "char", 9, "_pad[3]", "System.Char[]", 3, false, 317)]
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(4, "int", 10, "layer_pass", "int", false, 320)]
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public int layer_pass;
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[DNAFieldAttribute(4, "float", 11, "hardeness", "float", false, 324)]
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public float hardeness;
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[DNAFieldAttribute(8, "CurveMapping", 12, "*curve_intensity", "CurveMapping", true, 328)]
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public CurveMapping curve_intensity;
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public OpacityGpencilModifierData() {
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this.modifier = default;
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this.material = default;
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this.layername = default;
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this.materialname = default;
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this.vgname = default;
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this.pass_index = default;
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this.flag = default;
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this.factor = default;
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this.modify_color = default;
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this._pad = default;
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this.layer_pass = default;
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this.hardeness = default;
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this.curve_intensity = default;
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}
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public OpacityGpencilModifierData(GpencilModifierData modifier, Material material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float factor, char modify_color, char[] _pad, int layer_pass, float hardeness, CurveMapping curve_intensity) {
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this.modifier = modifier;
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this.material = material;
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this.layername = layername;
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this.materialname = materialname;
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this.vgname = vgname;
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this.pass_index = pass_index;
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this.flag = flag;
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this.factor = factor;
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this.modify_color = modify_color;
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this._pad = _pad;
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this.layer_pass = layer_pass;
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this.hardeness = hardeness;
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this.curve_intensity = curve_intensity;
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}
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}
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}
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