Files
BlenderSharp/BlendFile/DNA/SpaceClip.cs
2025-03-12 19:02:40 +01:00

189 lines
7.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(962, "SpaceClip", 416)]
public class SpaceClip {
[DNAFieldAttribute(8, "SpaceLink", 0, "*next", "SpaceLink", true, 0)]
public SpaceLink next;
[DNAFieldAttribute(8, "SpaceLink", 1, "*prev", "SpaceLink", true, 8)]
public SpaceLink prev;
[DNAFieldAttribute(16, "ListBase", 2, "regionbase", "ListBase", false, 16)]
public ListBase regionbase;
[DNAFieldAttribute(1, "char", 3, "spacetype", "char", false, 32)]
public char spacetype;
[DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)]
public char link_flag;
[DNAArrayAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", 6, false, 34)]
public char[] _pad0 = new System.Char[6];
[DNAFieldAttribute(1, "char", 6, "gizmo_flag", "char", false, 40)]
public char gizmo_flag;
[DNAArrayAttribute(3, "char", 7, "_pad1[3]", "System.Char[]", 3, false, 41)]
public char[] _pad1 = new System.Char[3];
[DNAFieldAttribute(4, "float", 8, "xof", "float", false, 44)]
public float xof;
[DNAFieldAttribute(4, "float", 9, "yof", "float", false, 48)]
public float yof;
[DNAFieldAttribute(4, "float", 10, "xlockof", "float", false, 52)]
public float xlockof;
[DNAFieldAttribute(4, "float", 11, "ylockof", "float", false, 56)]
public float ylockof;
[DNAFieldAttribute(4, "float", 12, "zoom", "float", false, 60)]
public float zoom;
[DNAFieldAttribute(8, "MovieClipUser", 13, "user", "MovieClipUser", false, 64)]
public MovieClipUser user;
[DNAFieldAttribute(8, "MovieClip", 14, "*clip", "MovieClip", true, 72)]
public MovieClip clip;
[DNAFieldAttribute(136, "MovieClipScopes", 15, "scopes", "MovieClipScopes", false, 80)]
public MovieClipScopes scopes;
[DNAFieldAttribute(4, "int", 16, "flag", "int", false, 216)]
public int flag;
[DNAFieldAttribute(2, "short", 17, "mode", "short", false, 220)]
public short mode;
[DNAFieldAttribute(2, "short", 18, "view", "short", false, 222)]
public short view;
[DNAFieldAttribute(4, "int", 19, "path_length", "int", false, 224)]
public int path_length;
[DNAArrayAttribute(8, "float", 20, "loc[2]", "System.Single[]", 2, false, 228)]
public float[] loc = new System.Single[2];
[DNAFieldAttribute(4, "float", 21, "scale", "float", false, 236)]
public float scale;
[DNAFieldAttribute(4, "float", 22, "angle", "float", false, 240)]
public float angle;
[DNAArrayAttribute(4, "char", 23, "_pad[4]", "System.Char[]", 4, false, 244)]
public char[] _pad = new System.Char[4];
[DNAArrayAttribute(64, "float", 24, "stabmat[4][4]", "System.Single[,]", 16, false, 248)]
public float[,] stabmat = new System.Single[4,4];
[DNAArrayAttribute(64, "float", 25, "unistabmat[4][4]", "System.Single[,]", 16, false, 312)]
public float[,] unistabmat = new System.Single[4,4];
[DNAFieldAttribute(4, "int", 26, "postproc_flag", "int", false, 376)]
public int postproc_flag;
[DNAFieldAttribute(2, "short", 27, "gpencil_src", "short", false, 380)]
public short gpencil_src;
[DNAArrayAttribute(2, "char", 28, "_pad2[2]", "System.Char[]", 2, false, 382)]
public char[] _pad2 = new System.Char[2];
[DNAFieldAttribute(4, "int", 29, "around", "int", false, 384)]
public int around;
[DNAArrayAttribute(4, "char", 30, "_pad4[4]", "System.Char[]", 4, false, 388)]
public char[] _pad4 = new System.Char[4];
[DNAArrayAttribute(8, "float", 31, "cursor[2]", "System.Single[]", 2, false, 392)]
public float[] cursor = new System.Single[2];
[DNAFieldAttribute(16, "MaskSpaceInfo", 32, "mask_info", "MaskSpaceInfo", false, 400)]
public MaskSpaceInfo mask_info;
public SpaceClip() {
this.next = default;
this.prev = default;
this.regionbase = default;
this.spacetype = default;
this.link_flag = default;
this._pad0 = default;
this.gizmo_flag = default;
this._pad1 = default;
this.xof = default;
this.yof = default;
this.xlockof = default;
this.ylockof = default;
this.zoom = default;
this.user = default;
this.clip = default;
this.scopes = default;
this.flag = default;
this.mode = default;
this.view = default;
this.path_length = default;
this.loc = default;
this.scale = default;
this.angle = default;
this._pad = default;
this.stabmat = default;
this.unistabmat = default;
this.postproc_flag = default;
this.gpencil_src = default;
this._pad2 = default;
this.around = default;
this._pad4 = default;
this.cursor = default;
this.mask_info = default;
}
public SpaceClip(
SpaceLink next,
SpaceLink prev,
ListBase regionbase,
char spacetype,
char link_flag,
char[] _pad0,
char gizmo_flag,
char[] _pad1,
float xof,
float yof,
float xlockof,
float ylockof,
float zoom,
MovieClipUser user,
MovieClip clip,
MovieClipScopes scopes,
int flag,
short mode,
short view,
int path_length,
float[] loc,
float scale,
float angle,
char[] _pad,
float[,] stabmat,
float[,] unistabmat,
int postproc_flag,
short gpencil_src,
char[] _pad2,
int around,
char[] _pad4,
float[] cursor,
MaskSpaceInfo mask_info) {
this.next = next;
this.prev = prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
this._pad0 = _pad0;
this.gizmo_flag = gizmo_flag;
this._pad1 = _pad1;
this.xof = xof;
this.yof = yof;
this.xlockof = xlockof;
this.ylockof = ylockof;
this.zoom = zoom;
this.user = user;
this.clip = clip;
this.scopes = scopes;
this.flag = flag;
this.mode = mode;
this.view = view;
this.path_length = path_length;
this.loc = loc;
this.scale = scale;
this.angle = angle;
this._pad = _pad;
this.stabmat = stabmat;
this.unistabmat = unistabmat;
this.postproc_flag = postproc_flag;
this.gpencil_src = gpencil_src;
this._pad2 = _pad2;
this.around = around;
this._pad4 = _pad4;
this.cursor = cursor;
this.mask_info = mask_info;
}
}
}