Files
BlenderSharp/BlendFile/DNA/bDeformGroup.cs
2025-03-12 19:02:40 +01:00

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(764, "bDeformGroup", 88)]
public class bDeformGroup {
[DNAFieldAttribute(8, "bDeformGroup", 0, "*next", "bDeformGroup", true, 0)]
public bDeformGroup next;
[DNAFieldAttribute(8, "bDeformGroup", 1, "*prev", "bDeformGroup", true, 8)]
public bDeformGroup prev;
[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, false, 16)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(1, "char", 3, "flag", "char", false, 80)]
public char flag;
[DNAArrayAttribute(7, "char", 4, "_pad0[7]", "System.Char[]", 7, false, 81)]
public char[] _pad0 = new System.Char[7];
public bDeformGroup() {
this.next = default;
this.prev = default;
this.name = default;
this.flag = default;
this._pad0 = default;
}
public bDeformGroup(bDeformGroup next, bDeformGroup prev, char[] name, char flag, char[] _pad0) {
this.next = next;
this.prev = prev;
this.name = name;
this.flag = flag;
this._pad0 = _pad0;
}
}
}