52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(566, "bNodeTreeInterfacePanel", 40)]
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public class bNodeTreeInterfacePanel {
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[DNAFieldAttribute(8, "bNodeTreeInterfaceItem", 0, "item", "bNodeTreeInterfaceItem", false, 0)]
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public bNodeTreeInterfaceItem item;
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[DNAFieldAttribute(8, "char", 1, "*name", "char", true, 8)]
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public char name;
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[DNAFieldAttribute(8, "char", 2, "*description", "char", true, 16)]
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public char description;
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[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 24)]
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public int flag;
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[DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, false, 28)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(4, "int", 6, "items_num", "int", false, 32)]
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public int items_num;
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[DNAFieldAttribute(4, "int", 7, "identifier", "int", false, 36)]
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public int identifier;
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public bNodeTreeInterfacePanel() {
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this.item = default;
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this.name = default;
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this.description = default;
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this.flag = default;
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this._pad = default;
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this.items_num = default;
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this.identifier = default;
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}
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public bNodeTreeInterfacePanel(bNodeTreeInterfaceItem item, char name, char description, int flag, char[] _pad, int items_num, int identifier) {
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this.item = item;
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this.name = name;
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this.description = description;
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this.flag = flag;
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this._pad = _pad;
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this.items_num = items_num;
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this.identifier = identifier;
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}
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}
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}
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