Files
BlenderSharp/BlendFile/DNA/bPoseChannel_BBoneSegmentBoundary.cs
2025-03-12 19:02:40 +01:00

40 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(48, "bPoseChannel_BBoneSegmentBoundary", 32)]
public class bPoseChannel_BBoneSegmentBoundary {
[DNAArrayAttribute(12, "float", 0, "point[3]", "System.Single[]", 3, false, 0)]
public float[] point = new System.Single[3];
[DNAArrayAttribute(12, "float", 1, "plane_normal[3]", "System.Single[]", 3, false, 12)]
public float[] plane_normal = new System.Single[3];
[DNAFieldAttribute(4, "float", 2, "plane_offset", "float", false, 24)]
public float plane_offset;
[DNAFieldAttribute(4, "float", 3, "depth_scale", "float", false, 28)]
public float depth_scale;
public bPoseChannel_BBoneSegmentBoundary() {
this.point = default;
this.plane_normal = default;
this.plane_offset = default;
this.depth_scale = default;
}
public bPoseChannel_BBoneSegmentBoundary(float[] point, float[] plane_normal, float plane_offset, float depth_scale) {
this.point = point;
this.plane_normal = plane_normal;
this.plane_offset = plane_offset;
this.depth_scale = depth_scale;
}
}
}