Files
BlenderSharp/BlendFile/DNA/bArmature_Runtime.cs
2025-03-04 18:48:04 +01:00

36 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(104, "bArmature_Runtime", 16)]
public class bArmature_Runtime {
[DNAFieldAttribute(4, "int", 0, "active_collection_index", "int", false, 0)]
public int active_collection_index;
[DNAFieldAttribute(4, "uchar", 1, "_pad0[4]", "System.Byte[]", false, 4)]
public byte[] _pad0 = new System.Byte[4];
[DNAFieldAttribute(8, "BoneCollection", 2, "*active_collection", "BoneCollection", true, 8)]
public BoneCollection active_collection;
public bArmature_Runtime() {
this.active_collection_index = default;
this._pad0 = default;
this.active_collection = default;
}
public bArmature_Runtime(int active_collection_index, byte[] _pad0, BoneCollection active_collection) {
this.active_collection_index = active_collection_index;
this._pad0 = _pad0;
this.active_collection = active_collection;
}
}
}