Files
BlenderSharp/BlendFile/DNA/LineStyleThicknessModifier_Noise.cs
2025-02-19 17:07:50 +01:00

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(379, "LineStyleThicknessModifier_Noise")]
public struct LineStyleThicknessModifier_Noise {
[DNAFieldAttribute(0, "LineStyleModifier", "modifier", "LineStyleModifier", 96, false)]
public LineStyleModifier modifier;
[DNAFieldAttribute(1, "float", "period", "float", 4, false)]
public float period;
[DNAFieldAttribute(2, "float", "amplitude", "float", 4, false)]
public float amplitude;
[DNAFieldAttribute(3, "int", "flags", "int", 4, false)]
public int flags;
[DNAFieldAttribute(4, "int", "seed", "int", 4, false)]
public int seed;
public LineStyleThicknessModifier_Noise() {
this.modifier = default;
this.period = default;
this.amplitude = default;
this.flags = default;
this.seed = default;
}
public LineStyleThicknessModifier_Noise(LineStyleModifier modifier, float period, float amplitude, int flags, int seed) {
this.modifier = modifier;
this.period = period;
this.amplitude = amplitude;
this.flags = flags;
this.seed = seed;
}
}
}