Files
BlenderSharp/BlendFile/DNA/NodeEnumItem.cs
2025-02-19 17:07:50 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(697, "NodeEnumItem")]
public class NodeEnumItem {
[DNAFieldAttribute(0, "char", "*name", "char", 4, true)]
public char ptr_name;
[DNAFieldAttribute(1, "char", "*description", "char", 4, true)]
public char ptr_description;
[DNAFieldAttribute(2, "int", "identifier", "int", 4, false)]
public int identifier;
[DNAFieldAttribute(3, "char", "_pad[4]", "System.Char[]", 4, false)]
public char[] _pad = new System.Char[4];
public NodeEnumItem() {
this.ptr_name = default;
this.ptr_description = default;
this.identifier = default;
this._pad = default;
}
public NodeEnumItem(char ptr_name, char ptr_description, int identifier, char[] _pad) {
this.ptr_name = ptr_name;
this.ptr_description = ptr_description;
this.identifier = identifier;
this._pad = _pad;
}
}
}