Files
BlenderSharp/BlendFile/DNA/NodeGeometryStringToCurves.cs
2025-02-19 17:07:50 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(723, "NodeGeometryStringToCurves")]
public struct NodeGeometryStringToCurves {
[DNAFieldAttribute(0, "uchar", "overflow", "uchar", 1, false)]
public byte overflow;
[DNAFieldAttribute(1, "uchar", "align_x", "uchar", 1, false)]
public byte align_x;
[DNAFieldAttribute(2, "uchar", "align_y", "uchar", 1, false)]
public byte align_y;
[DNAFieldAttribute(3, "uchar", "pivot_mode", "uchar", 1, false)]
public byte pivot_mode;
public NodeGeometryStringToCurves() {
this.overflow = default;
this.align_x = default;
this.align_y = default;
this.pivot_mode = default;
}
public NodeGeometryStringToCurves(byte overflow, byte align_x, byte align_y, byte pivot_mode) {
this.overflow = overflow;
this.align_x = align_x;
this.align_y = align_y;
this.pivot_mode = pivot_mode;
}
}
}