Files
BlenderSharp/BlendFile/DNA/NodeImageMultiFile.cs
2025-02-19 17:07:50 +01:00

52 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(616, "NodeImageMultiFile")]
public struct NodeImageMultiFile {
[DNAFieldAttribute(0, "char", "base_path[1024]", "System.Char[]", 1024, false)]
public char[] base_path = new System.Char[1024];
[DNAFieldAttribute(1, "ImageFormatData", "format", "ImageFormatData", 336, false)]
public ImageFormatData format;
[DNAFieldAttribute(2, "int", "sfra", "int", 4, false)]
public int sfra;
[DNAFieldAttribute(3, "int", "efra", "int", 4, false)]
public int efra;
[DNAFieldAttribute(4, "int", "active_input", "int", 4, false)]
public int active_input;
[DNAFieldAttribute(5, "char", "save_as_render", "char", 1, false)]
public char save_as_render;
[DNAFieldAttribute(6, "char", "_pad[3]", "System.Char[]", 3, false)]
public char[] _pad = new System.Char[3];
public NodeImageMultiFile() {
this.base_path = default;
this.format = default;
this.sfra = default;
this.efra = default;
this.active_input = default;
this.save_as_render = default;
this._pad = default;
}
public NodeImageMultiFile(char[] base_path, ImageFormatData format, int sfra, int efra, int active_input, char save_as_render, char[] _pad) {
this.base_path = base_path;
this.format = format;
this.sfra = sfra;
this.efra = efra;
this.active_input = active_input;
this.save_as_render = save_as_render;
this._pad = _pad;
}
}
}