64 lines
2.5 KiB
C#
64 lines
2.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(562, "bActionModifier")]
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public class bActionModifier {
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[DNAFieldAttribute(0, "bActionModifier", "*next", "bActionModifier", 4, true)]
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public bActionModifier ptr_next;
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[DNAFieldAttribute(1, "bActionModifier", "*prev", "bActionModifier", 4, true)]
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public bActionModifier ptr_prev;
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[DNAFieldAttribute(2, "short", "type", "short", 2, false)]
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public short type;
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(4, "char", "channel[32]", "System.Char[]", 32, false)]
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public char[] channel = new System.Char[32];
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[DNAFieldAttribute(5, "float", "noisesize", "float", 4, false)]
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public float noisesize;
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[DNAFieldAttribute(6, "float", "turbul", "float", 4, false)]
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public float turbul;
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[DNAFieldAttribute(7, "short", "channels", "short", 2, false)]
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public short channels;
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[DNAFieldAttribute(8, "short", "no_rot_axis", "short", 2, false)]
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public short no_rot_axis;
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[DNAFieldAttribute(9, "Object", "*ob", "Object", 4, true)]
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public Object ptr_ob;
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public bActionModifier() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.type = default;
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this.flag = default;
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this.channel = default;
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this.noisesize = default;
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this.turbul = default;
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this.channels = default;
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this.no_rot_axis = default;
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this.ptr_ob = default;
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}
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public bActionModifier(bActionModifier ptr_next, bActionModifier ptr_prev, short type, short flag, char[] channel, float noisesize, float turbul, short channels, short no_rot_axis, Object ptr_ob) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.type = type;
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this.flag = flag;
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this.channel = channel;
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this.noisesize = noisesize;
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this.turbul = turbul;
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this.channels = channels;
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this.no_rot_axis = no_rot_axis;
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this.ptr_ob = ptr_ob;
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}
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}
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}
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