Files
BlenderSharp/BlendFile/DNA/vec3i.cs
2025-02-19 17:07:50 +01:00

36 lines
996 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1018, "vec3i")]
public struct vec3i {
[DNAFieldAttribute(0, "int", "x", "int", 4, false)]
public int x;
[DNAFieldAttribute(1, "int", "y", "int", 4, false)]
public int y;
[DNAFieldAttribute(2, "int", "z", "int", 4, false)]
public int z;
public vec3i() {
this.x = default;
this.y = default;
this.z = default;
}
public vec3i(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
}
}