36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using BlendFile.CompatTypes;
|
|
using System;
|
|
|
|
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
|
|
|
|
namespace BlendFile.DNA {
|
|
|
|
public class ActionSlot {
|
|
public char[] name = new System.Char[66];
|
|
public uchar[] _pad0 = new uchar[2];
|
|
public int idtype;
|
|
public int handle;
|
|
public int8_t slot_flags;
|
|
public uchar[] _pad1 = new uchar[3];
|
|
public ActionSlotRuntimeHandle ptr_runtime;
|
|
public ActionSlot(char[] name, uchar[] _pad0, int idtype, int handle, int8_t slot_flags, uchar[] _pad1, ActionSlotRuntimeHandle ptr_runtime) {
|
|
this.name = name;
|
|
this._pad0 = _pad0;
|
|
this.idtype = idtype;
|
|
this.handle = handle;
|
|
this.slot_flags = slot_flags;
|
|
this._pad1 = _pad1;
|
|
this.ptr_runtime = ptr_runtime;
|
|
}
|
|
}
|
|
}
|