38 lines
1.4 KiB
C#
38 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
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namespace BlendFile.DNA {
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public class AssetShelf {
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public AssetShelf ptr_next;
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public AssetShelf ptr_prev;
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public char[] idname = new System.Char[64];
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public AssetShelfType ptr_type;
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public AssetShelfSettings settings;
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public short preferred_row_count;
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public short instance_flag;
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public char[] _pad = new System.Char[4];
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public AssetShelf(AssetShelf ptr_next, AssetShelf ptr_prev, char[] idname, AssetShelfType ptr_type, AssetShelfSettings settings, short preferred_row_count, short instance_flag, char[] _pad) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.idname = idname;
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this.ptr_type = ptr_type;
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this.settings = settings;
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this.preferred_row_count = preferred_row_count;
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this.instance_flag = instance_flag;
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this._pad = _pad;
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}
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}
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}
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