Files
BlenderSharp/BlendFile/DNA/GreasePencilLengthModifierData.cs

73 lines
2.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class GreasePencilLengthModifierData {
public ModifierData modifier;
public GreasePencilModifierInfluenceData influence;
public int flag;
public float start_fac;
public float end_fac;
public float rand_start_fac;
public float rand_end_fac;
public float rand_offset;
public float overshoot_fac;
public int seed;
public int step;
public int mode;
public char[] _pad = new System.Char[4];
public float point_density;
public float segment_influence;
public float max_angle;
public object ptr__pad1;
public GreasePencilLengthModifierData(
ModifierData modifier,
GreasePencilModifierInfluenceData influence,
int flag,
float start_fac,
float end_fac,
float rand_start_fac,
float rand_end_fac,
float rand_offset,
float overshoot_fac,
int seed,
int step,
int mode,
char[] _pad,
float point_density,
float segment_influence,
float max_angle,
object ptr__pad1) {
this.modifier = modifier;
this.influence = influence;
this.flag = flag;
this.start_fac = start_fac;
this.end_fac = end_fac;
this.rand_start_fac = rand_start_fac;
this.rand_end_fac = rand_end_fac;
this.rand_offset = rand_offset;
this.overshoot_fac = overshoot_fac;
this.seed = seed;
this.step = step;
this.mode = mode;
this._pad = _pad;
this.point_density = point_density;
this.segment_influence = segment_influence;
this.max_angle = max_angle;
this.ptr__pad1 = ptr__pad1;
}
}
}