42 lines
1.6 KiB
C#
42 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
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namespace BlendFile.DNA {
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public class LayerCollection {
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public LayerCollection ptr_next;
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public LayerCollection ptr_prev;
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public Collection ptr_collection;
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public object ptr__pad1;
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public short flag;
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public short runtime_flag;
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public char[] _pad = new System.Char[4];
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public ListBase layer_collections;
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public short local_collections_bits;
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public short[] _pad2 = new System.Int16[3];
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public LayerCollection(LayerCollection ptr_next, LayerCollection ptr_prev, Collection ptr_collection, object ptr__pad1, short flag, short runtime_flag, char[] _pad, ListBase layer_collections, short local_collections_bits, short[] _pad2) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_collection = ptr_collection;
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this.ptr__pad1 = ptr__pad1;
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this.flag = flag;
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this.runtime_flag = runtime_flag;
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this._pad = _pad;
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this.layer_collections = layer_collections;
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this.local_collections_bits = local_collections_bits;
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this._pad2 = _pad2;
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}
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}
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}
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