30 lines
1000 B
C#
30 lines
1000 B
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
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namespace BlendFile.DNA {
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public class MovieClip_RuntimeGPUTexture {
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public object ptr_next;
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public object ptr_prev;
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public MovieClipUser user;
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public GPUTexture[] ptr_gputext = new GPUTexture[3];
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public MovieClip_RuntimeGPUTexture(object ptr_next, object ptr_prev, MovieClipUser user, GPUTexture[] ptr_gputext) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.user = user;
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this.ptr_gputext = ptr_gputext;
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}
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}
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}
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