Files
BlenderSharp/BlendFile/DNA/MovieTrackingObject.cs

46 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class MovieTrackingObject {
public MovieTrackingObject ptr_next;
public MovieTrackingObject ptr_prev;
public char[] name = new System.Char[64];
public int flag;
public float scale;
public ListBase tracks;
public ListBase plane_tracks;
public MovieTrackingTrack ptr_active_track;
public MovieTrackingPlaneTrack ptr_active_plane_track;
public MovieTrackingReconstruction reconstruction;
public int keyframe1;
public int keyframe2;
public MovieTrackingObject(MovieTrackingObject ptr_next, MovieTrackingObject ptr_prev, char[] name, int flag, float scale, ListBase tracks, ListBase plane_tracks, MovieTrackingTrack ptr_active_track, MovieTrackingPlaneTrack ptr_active_plane_track, MovieTrackingReconstruction reconstruction, int keyframe1, int keyframe2) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.flag = flag;
this.scale = scale;
this.tracks = tracks;
this.plane_tracks = plane_tracks;
this.ptr_active_track = ptr_active_track;
this.ptr_active_plane_track = ptr_active_plane_track;
this.reconstruction = reconstruction;
this.keyframe1 = keyframe1;
this.keyframe2 = keyframe2;
}
}
}